The post records some issues encountered during the process of creating the game 2048 using Godot.

Game:

Godot – full screen stretch and project icon

After setting full screen stretch in Godot, the font resolution has decreased. How can this problem be resolved?

Open Project Settings and navigate to Display > Window.
In the Stretch section, set Mode to 2D. The 2D mode maintains the original pixel size (Viewport mode scales window).
Set Aspect to Keep to ensure the aspect ratio remains consistent (Expand fills the screen but sometimes results in incomplete text display).

How to set the project icon in Godot?

Open Project Settings: Click on the Project in the top menu bar, then select Project Settings.
Navigate to the Application > Config section.
Find the Icon setting.
Click the small folder icon on the right, then choose the icon file you imported earlier.

Categories: Godot

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