VTK – Set Image As Render Background, Save 3D Model Screen Shot With Transparent Background

Set An Image As Render Background std::string bgImgPath = “./resource/bg.png”; vtkNew<vtkPNGReader> imgReader; imgReader->SetFileName(bgImgPath.c_str()); vtkNew<vtkTexture> backgroundTexture; backgroundTexture->SetInputConnection(imgReader->GetOutputPort()); m_Renderer->GradientBackgroundOff(); backgroundTexture->Update(); m_Renderer->SetBackgroundTexture(backgroundTexture); m_Renderer->SetTexturedBackground(true); Save 3D Model Screen Shot With Transparent Background Don’t set textured background for renderer object. Then set alpha bits for Read more…

Tex To PDF
: convert the Latex file which suffix is tex to a PDF file

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