vtk – create a curved 3D arrow

We can use vtkParametricTorus to construct a curved 3D arrow. However, during this process, the opening needs to be closed, and the boundary should be preprocessed: merge nearby points, remove duplicate points, and triangulate. RotationArrow.h RotationArrow.cpp Some interfaces of BasicMethod can be found on the websize.

Basic functions for B-Spline

Uniform Cubic Spline Piecewise function: The cubic spline graph: Test code: #include <vtkActor.h> #include <vtkCleanPolyData.h> #include <vtkDistancePolyDataFilter.h> #include <vtkNamedColors.h> #include <vtkNew.h> #include <vtkPointData.h> #include <vtkPolyDataMapper.h> #include <vtkPolyDataReader.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkScalarBarActor.h> #include <vtkSmartPointer.h> #include <vtkSphereSource.h> #include <vtkSTLReader.h> #include <vtkTransform.h> #include <vtkMatrix4x4.h> #include <vector> #include Read more…

Bézier Curves

Bézier Curves Bézier curves are a type of parametric curve that is widely used in computer graphics, computer-aided design, and various other fields for creating smooth, elegant curves. They are named after the French engineer Pierre Bézier, who developed the mathematics behind these curves while working at Renault in the Read more…

Tex To PDF
: convert the Latex file which suffix is tex to a PDF file

X